C/C++ TCP and UDP socket library client/server component. Features of the library include:
- Use to create both clients and servers.
- Supports "one time" passwords.
- Data and files can be encrypted and decrypted.
- Supports using session keys.
- Supports secure and private messaging.
- Use with the MarshallSoft AES Encryption Library for strong encryption/decryption.
- Create chat servers and clients.
- Create client/server file transfer programs.
- Create client programs to talk to TCP servers (POP3, IMAP, HTTP, FTP, SMTP, DNS, etc,).
- Connect to a device by sending commands to its IP address.
- Create SMTP proxy programs extracting a copy of all recipient addresses.
- Create POP3 proxy programs that filter incoming email for Spam.
- Create HTTP proxy used to filter content.
- Send and receive data buffers or entire files.
- Servers can handle multiple connections concurrently.
- Allows multiple servers and clients to run simultaneously.
- Can specify the maximum number of connections that the server will accept.
- Supports both TCP and UDP protocols.
- Includes multiple C/C++ example programs.
- Does not depend on support libraries (calls to core Windows API functions only).
- Royalty free distribution with your compiled application.
- C source code is available.
- Free technical support and updates for one year.
- Fully functional evaluation version available.
- Supports most C/C++ compilers: Microsoft, Borland, Watcom, LCC, GCC, Digital Mars.
- Supports all versions of 32-bit and 64-bit Microsoft C/C++ and Visual Studio C/C++.
- Includes 32-bit and 64-bit DLL files plus OBJ files for static linking.
- Works with 32-bit and 64-bit Windows through Windows 10.
Keywords: TCP control, TCP sockets, TCP C/C++, TCP/IP control, TCP/IP sockets, TCP/IP C/C++, client/server C/C++, client/server, sockets control, sockets library, sockets C/C++, C/C++ TCP, C/C++ TCP/IP, C/C++ UDP, C/C++ client/server, C/C++ sockets
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